About this case study
HOPE is a UX/UI project that I started when I was doing my Google UX professional course.
The idea behind this project is simple.
How to make volunteering fun and simple?
My Approach
Without diving much into the UX methodology.
Instead, this is what I did.
Planning
Incorporating the lively colour yellow into my design, I want to create a sense of happiness, joy, and energy that effortlessly accompanies the act of volunteering.
Wireframe
I took the time to create a wireframe to map out the layout and elements of my page. This step allowed me to plan and organize the overall structure visually.
High-Fi
Using the layout I established in my wireframe, I started adding design elements to each frame.
To keep the design clean and user-friendly, I applied Gestalt Law principles.
This helped me organize the visual elements in a way that made them easy to understand and navigate.
Prototype
To make the site more fun and interactive, I created some interactive components that feel natural and engaging.
Ensuring that each micro-interaction is fun and interactive.